michiel | 14 years ago | 1 comment | 3.5K views
When creating a stereoscopic video you need to render the show twice: for the left eye and for the right eye.
If the camera is standing still that's easy: simply move the camera a bit to the left for the left eye and a bit to the right for the right eye. When the camera is moving you have to adjust each keyframe, which is a tedious job, but doable. But when the camera is rotating as well it becomes pretty impossible to adjust the camera positions by hand.
To solve this problem, the ARM LENGTH property of the camera layer in version 8.0.8 is now 3D. Set the 1st slider to a negative value to create the left eye version and use the same value, only positive, for the right eye.
The better way is to make both left and right eye then use "stereomaker movie" or "stereomaker" which are available at www.stereomaker.net - this is how I did my first experiments and thanks to Micheil I am now making broadcast quality graphics in 3D stereo - see them at KOBA in Seoul!
JDW, 14 years ago
Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.
If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.
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Contact michiel by using the comment form on this page or at info@outerspace-software.com