Franco Aversa | 6 years ago | 13 comments | 10 likes | 2.5K views
chaver, komies, Eddy and 7 others like this!
Do you like ?
the difficulty is in turning the cube without letting it enter the floor!
JP, but that does not mean that what seems complicated are always simple to realize ?, but sometimes yes.
vincent, 6 years ago
maybe I had to create the floor better because it is cut, it would have been more beautiful shaded on the horizon
Franco Aversa, 6 years ago
The floor doesn't need to be directly under the cube.
Also when using a skybox or plasma you can created the illusion of a floor and strengthen it with fast shadows floor level.
But also the mirror layer with or without a texture with or without soft-border filter effect with no clipping is a great option.
outerspace-software.com...
komies, 6 years ago
You can use effects/special/GradientFeather.cfx to create soft borders on the (mirror or not) floor too, camera fog can be intersting to try
vincent, 6 years ago
Or a transparant texture .png that already has a softborder like some of the flare textures with or without colourmapcolourmap.cfx or mirror layer.
komies, 6 years ago
Your animation is great Komies,
but I liked to show that the cube rolled up on the corner,
I had to raise and lower the cube according to its position.
it could have been better, but it was still a test.
I must definitely try as you suggested for the floor
Thanks to all.
Franco Aversa, 6 years ago
I tried to move the point of rotation on the corner of the cube, but it works only once, then the cube moves position if you try to change it again.
Franco Aversa, 6 years ago
Just to be clear,
Those cube animations are from B.Projects formally known as Maitegras.
outerspace-software.com...
outerspace-software.com...
komies, 6 years ago
I'm a videomaker since 1986, now I work at my company.
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