NextPreviousHomeVersion 16.1.0.5 makes it easier to rotate wheels



michiel | 2 years ago | 13 comments | 8 likes | 1.1K views

LostBoyz, chaver, Decentralized and 5 others like this!

In the MEDIA > CHANGE MODEL... dialog you can now find a WHEELS textbox. When you enter the submodels of the wheels, comma separated, they automatically rotate when you move the model.

Find the submodels by playing around with the SUBMODEL property.

For example, when using this model:
sketchfab.com...

Enter:
169,176

The 2 front wheels share the same submodel. This works because they have the same rotation axis. Same with the rear wheels. Realize that is does not work when the front and rear wheels share the same submodel. So this trick does not work with all car models.

We now have 3 methods to rotate the wheels:
outerspace-software.com...

Other changes in this latest version:
-greyscale textures are now correctly rendered
-the menu item MEDIA > CHANGE ANIMATION... has been removed. It can now be done in the MEDIA > CHANGE MODEL... dialog
-the slider ranges of the SUBMODEL and ANIMATION props of the model layer now depend on the selected model file

Thank you all for your feedback. Version 16.1.0.5 is now available for download:


outerspace-software.com...

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Here you can see the rotating wheels in action.

I'll post the media files later this week in this community.

michiel, 2 years ago


Great show, thank you for all these enhancements.

vincent, 2 years ago


Thank you Michiel

chaver, 2 years ago


Thank,michiel

liuyongcai, 2 years ago


Enjoying the possibility of this improvements. Hope I am soon be able to use them. Great Michiel.

Filip, 2 years ago

Super awesome, Michiel. Thank you very much for all your hard work.

Decentralized, 2 years ago




Quick experiment on a low poly 1963 Cadillac Hearse
sketchfab.com...

It's numbers are: 1,2,3,4

Decentralized, 2 years ago


AWESOME SHOW Michiel! Thank you!

LostBoyz, 2 years ago


Super Michel, maintenant, on va pouvoir faire bouger les véhicules.

le beau jojo, 2 years ago




Here's another model, a Ford Mustang Raptor, that works great.

Its numbers are: 23,46,64,87,128,105,169,146

michiel, 2 years ago


Grazie Michiel

nonnogio, 2 years ago

The media files of the short in my above comment can be found here:

outerspace-software.com...

michiel, 2 years ago


It´s a super addition, Michiel!
Thank you so much!

Ulli, a year ago


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About michiel

Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.

If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.

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Contact michiel by using the comment form on this page or at info@outerspace-software.com