michiel | 18 years ago | 1 like | 6.1K views
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One of the new features of version 5.0 is the Depth bias property of the particle layer. With this property you can move the particles a bit closer to or further away from the camera.
For example when attaching sparkles to a text layer, you want all the particles to be rendered in front of the text. You can do this with a negative Depth bias value.
But when attaching a glow effect you want all the particles to be rendered behind the text. You can achieve this by using a positve Depth bias value.
Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.
If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.
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Contact michiel by using the comment form on this page or at info@outerspace-software.com