komies | 8 years ago | 10 comments | 8 likes | 3.8K views
liuyongcai, Dani, IntroChamp and 5 others like this!
A short and simple show Spring Time
Use it, Change it, Learn from it.
The tree is not made by me but you can download it by clicking on the white.
Or use this link: pngimg.com...
Looks like the displacement mapping effect used to render the grass is the bottleneck.
Maybe the particle layer can render grass faster. Only thing we need is a 3D model of a blade of grass (grassprietje)
michiel, 8 years ago
Komies, maybe you changed the framerate when re-encoding. I can imagine this washes away the motion blur.
michiel, 8 years ago
Oh, and use SINGLE SIDED instead of FLAT for the picture layers rendering the grass. Now the grass also grows into the earth :)
I also always forget this. Maybe the default should be SINGLE SIDED. (3rd dropdown below the textbox in the picture layer)
michiel, 8 years ago
The single sided is a great tip!
I exported with uncompressed avi at double ntsc and re-encode to x264 in MP4 container at the same frame rate. The option is: Framerate / Same as source.
I also exported it as mp4 (windows 10) at Ntsc and double Ntsc both with the same result :(
So my working theory is that it gets lost / washes out after compression.
komies, 8 years ago
Komies, in the current implementation the impact of the motion blur effect depends on the frame rate. Export with 10 fps and you'll understand the system.
It's unfortunately impossible to make it independent of the frame rate without seriously compromising memory use or render speed.
michiel, 8 years ago
muy bien realizado y extraordinario.
Gracias por compartir para que podamos aprender de tus sabidurías
persiana, 8 years ago
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