michiel | 2 months ago | 12 comments | 9 likes | 280 views
vincent, liuyongcai, shoji M and 6 others like this!
Version 16.6.0.7, launched today, can export the waving flag layer as GLB!
Choose FILE > EXPORT AS MODEL.. to export your show as an animated 3D model:
outerspace-software.com...
More about the waving flag layer here:
outerspace-software.com...
The GLB format does not know anything about flags, wind direction, wind speed, air resistance or even physics in general. So the only way to store an animation of a waving flag is to store every frame as a morph target. This means storing the displacements of all positions and normals of all vertices of all frames. This works, but requires a lot of memory. A few seconds eats away about 20 MB, so be careful with this feature. This also means that the animation always plays exactly the same. In contrast, BluffTitler always renders it differently.
In the screenshot you can see a BluffTitler show exported as GLB and imported into Blender. I really have no idea how to animate a flag in Blender, but with BluffTitler I have it waving within a minute!
The following translations have been updated:
-Chinese(Traditional)
-Chinese(Simplified)
-Français
-Haitian Kreyòl
-Suomi
A big thank you to all translators 😘
Thank you all for your feedback!
Version 16.6.0.7 is now ready for download:
outerspace-software.com...
Very Cool ! Michiel, if this continues you will succeed in exporting all the possibilities of BluffTitler.
vincent, 2 months ago
Thnx Michiel it's everytime a new gift we get!
Filip, 2 months ago
Great!
shoji M, 2 months ago
Even better! 💖
Given the technique adopted for this "stratagem", it is not worth it
export flag to reload as GLB in BluffTitler?
Or can it be used?
Franco Aversa, 2 months ago
Franco, of course you can import exported GLB files back into BluffTitler.
Simply create a new model layer:
michiel, 2 months ago
@Michiel
yes I know I can import a GLB template into BluffTitler
I was wondering if it made sense to do it with the flag because you wrote
which to export it requires a lot of memory for the type of saving you need to make.
Anyway, thanks for this function because as you wrote, we can also export the flag in GLB which otherwise wasn't possible.
Thanks, I'll do some testing anyway.
Franco Aversa, 2 months ago
merci...Thank you michiel
Rorysee, 2 months ago
Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.
If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.
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Contact michiel by using the comment form on this page or at info@outerspace-software.com