NextPreviousHomeHow to fix fully white OBJ files



michiel | 2 years ago | 14 comments | 7 likes | 1.5K views

Tintin, LostBoyz, Decentralized and 4 others like this!

3D model sites offer most of their models in the OBJ format. That's great because BluffTitler also supports this format!

But the OBJ format has one major annoyance: the material info is stored in a separate MTL file, which is often forgotten by the uploader.

This tutorial explains how to fix this.




Share this on FacebookShare this on X


This tutorial uses a free model from cgtrader.com:

cgtrader.com...

michiel, 2 years ago




It offers 3 downloads.

michiel, 2 years ago




When you open the OBJ in BluffTitler, by choosing LAYER > ADD LAYER > ADD MODEL LAYER..., the model is fully white because there is no corresponding MTL file.

michiel, 2 years ago




Luckily the texture is included, so we can fix this!

Choose MEDIA > CHANGE TEXTURE... and select the mandrill_albedo_8K.tif file.

michiel, 2 years ago




That looks a lot better!

michiel, 2 years ago




Now do something creative with the model with all the effects BluffTitler has to offer!

michiel, 2 years ago


More info about the model layer can be found in the user guide:

outerspace-software.com...

michiel, 2 years ago


Great.Thanks for info

chaver, 2 years ago


Thnx Michiel...but what if there is no texture.....can we create our own texture??

Filip, 2 years ago



Filip, that's a lot more difficult.

The System\UVMap effect can help to extract a texture from a model. The installer comes with a demo:
Model\UVMap.bt

michiel, 2 years ago


sweet

Decentralized, 2 years ago


Thank you so much for the tutorial, Michiel! I had no idea of how to fix this issue - until now..

steveg, 2 years ago


The BFX file does exactly the same as the CFX file. It's the uncompiled version:

outerspace-software.com...

michiel, 2 years ago


Thanks Michiel

PiPPi, 2 years ago

Comment to this article

You must be logged in before you can comment to this article. Login | Register

More by michiel

About michiel

Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.

If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.

808 articles 4.0M views

Contact michiel by using the comment form on this page or at info@outerspace-software.com