michiel | 14 years ago | 7 comments | 6 likes | 8,705 views
abcodie, oscarelo22, kayserhans and 3 others like this!
Matty's show reminded me of a disco ball model I once made.
To use this model in BluffTitler choose LAYER > ADD LAYER > ADD MODEL LAYER... and select this .x file
To make it shine apply the ReflectionMap.fx effect by pressing the CHANGE EFFECT button.
And you can add sparkles by pressing the ATTACH PARTICLES TO ACTIVE LAYER... button and selecting one of the sparkles presets.
nice one! I'll try this in my show
matty, 14 years ago
thanks Michiel.
I have done a show with this ball
can be downloaded here
maitegras, 14 years ago
I have double checked the file and experienced no problems.
Choose the menu item LAYER > ADD LAYER > ADD MODEL LAYER... to import this model into BluffTitler
michiel, 13 years ago
Hi!
I just bought this program...
and I dont have ReflectionMap.fx (as as matter of fact there is only like 6 of them in there...
where can I get more?...
Thank you in advance for your input..
S3XXYM@MM@, 13 years ago
You can find all the effects, including ReflectionMap.fx, in the BluffTitler/Media/Effects folder that comes with the installer.
michiel, 13 years ago
Hi Michiel
I am having trouble making the disco ball rotate correctly. I have tried changing the rotation and also the pivot point but the best I can get is the ball spinning up and instead of in a circular motion like a normal disco ball would do
seande, 8 months ago
I would not touch the PIVOT POINT and only animate the 1st slider of the ROTATION property.
michiel, 8 months ago
Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.
If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.
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Contact michiel by using the comment form on this page or at info@outerspace-software.com