michiel | 3 years ago | 3 comments | 6 likes | 962 views
Ulli, Tintin, Alex-Raymond T. and 3 others like this!
The Special/Dino effect not only allows you to make the dinos walk and fly, but much more:
-bend their necks and tails
-stretch their necks and tails
-make them stand up
-make them open their mouth
-make them smile
-...
Here are the props I used to create this picture:
FX LENGTH (NECK, TAIL , TIP)
The 1st slider sets the length of the neck, the 2nd the length of the tail and the 3rd the length of the straight tip: (2, 1.5, 0.3)
FX EYES ROTATION, STAND UP
Use the 3rd slider to make the dino stand up: (0, 0, 54)
FX NECK PITCH
The 1st slider controls the bending at the beginning of the neck, the 2nd at the end: (3, -6)
FX TAIL PITCH
The 1st slider controls the bending at the beginning of the tail, the 2nd at the end: (-2, 0.7)
FX LEG FRONT RIGHT
Use the 1st slider to rotate the right front leg: (1, 0, 0)
FX LEG FRONT LEFT
Use the 1st slider to rotate the left front leg: (2, 0, 0)
For this example I initially tried to make them form a heart, but that turned out to be a bit too cheesy. I ended up with this slightly different ritual.
To keep it simple, the Special/Dino effect only adds 16 FX props but this turns out to be enough to create a seemingly endless amount of stances, movements, moods and expressions. It's magical to see what you can suggest with so little.
Take a look at the Dinos pack for more examples:
Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.
If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.
808 articles 4.0M views
Contact michiel by using the comment form on this page or at info@outerspace-software.com