michiel | 6 years ago | 14 comments | 14 likes | 2.4K views
chaver, Thor5ten, Rorysee and 11 others like this!
Here are the release notes for version 14.1.1, launched today:
-the LAUNCH DIRECTION and GRAVITY properties of the particle layer are now visualized with an orange arrow
-the LAUNCH AREA and LAUNCH PLANE properties of the particle layer are now visualized with an orange box
This extra info makes the particle layer a lot easier to use. We're planning to visualize more properties in a similar way. Suggestions are welcome!
Press F2, or choose SETTINGS > RENDER COORDINATE SYSTEM to toggle the extra info.
-new app button
-new Bix textures
-new web icon
-new web logo
-new web header
-new web footer
More info:
outerspace-software.com...
A new colourmap layer is initialized with a camera, light and text layer.
This was a request by Filip:
outerspace-software.com...
When loading a show containing a colourmap layer into an existing colourmap layer (CONTROL M), the colourmaps are now correctly linked.
Thank you all for making this new version possible!
Thank you michiel. Just one thing, now when i add model bix in a new show it looks strange (see pic), he looks correct only if texture1 is not empty.
vincent, 6 years ago
I have added Bix.png in folder : ...\Outerspace Software\BluffTitler\Media\Models and now it works (there was only a BixA.png ?!)
vincent, 6 years ago
Thank you for the report.
The issue can be fixed by renaming BluffTitler/Media/Models/BixA.png to Bix.png
It's fixed in 14.1.1.1:
michiel, 6 years ago
Michiel thnx for the New upgrade. I can' t give the New feature a try out becuase I'm in Greece. But as soon as I can i'll installatie it en vet going!
Filip, 6 years ago
THANKS MICHIEL
elvis66, 6 years ago
Gracias Michiel.
Jesus, 6 years ago
particle active and particle inactive would be nice = so we can activate the particle on the TL = The particle would not auto start from the beginning of the clip
Rorysee, 5 years ago
Particles can be made inactive/invisible in many ways:
-by setting the TRANSPARENCY property to 0
-by setting the EMISSION property to 0
-by setting the PARTICLE SIZE property to (0,0,0)
michiel, 5 years ago
Thanks michiel all these little things go to make one big asset
Rorysee, 5 years ago
Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.
If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.
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Contact michiel by using the comment form on this page or at info@outerspace-software.com