Filip | 2 months ago | 5 comments | 169 views
My Flag.glb ends with a shocking motion after one loop befoe it starts with a new loop. I tried to copy the first frame to the last frame but this doesn't help.
Is there a solution?
The waving flag layer does not loop so it's no surprise that there's a jump at the end of the animation.
A way to make it loop is in my comment on Franco's tutorial video:
michiel, 2 months ago
Question for @Michiel,
you need to use an "add flag layer" layer
or can you also use a flag effect on any image?
Second question, can materials with a reflection map be used?
I had some difficulties when I exported the flag, this doesn't take anything away
to the GREAT possibility of being able to do it, perhaps I didn't understand these additional things well
what I ask. Thanks for the reply.
Franco Aversa, 2 months ago
Franco, to add a new flag, choose the menu item LAYER > ADD LAYER > ADD WAVING FLAG LAYER...
outerspace-software.com...
Any image can be used. Choose MEDIA > CHANGE TEXTURE... to load an image of a flag:
outerspace-software.com...
A picture layer can not be turned into a waving flag layer.
The GLB format uses the PBR (Physically Based Rendering) lighting model. For this reason it's best to limit yourself to the AdvancedMaterials/PBR effect when you want to export your show as a GLB file: outerspace-software.com...
BluffTitler's reflection map effects can not be used when exporting as GLB.
The PBR effect supports a cube map its 3rd texture slot. Cube mapping is not supported by the GLB format so this cube map can not be stored inside the GLB file. As a workaround, all GLB players use their own cube maps. Sketchfab offers a collection of cube maps to choose from.
michiel, 2 months ago
YOU PLAY GRAVITY SO GET POINT AGAINST ANOTHER OBJECT TRY THAT THEN EXPORT OR PLAY
bambamD, 2 months ago