NextPreviousHomeSome Models Have a Jiggle


Decentralized | 2 months ago | 13 comments | 8 likes | 232 views

vincent, michiel, LostBoyz and 5 others like this!

I noticed the bouncing with some of these model while working on another project.
But thought it would be fun to show them off.

Music by Rusty Warren from 1961
youtu.be...

Models used:

Her Majesty (NSFW)
sketchfab.com...

Arianna Iglesias
sketchfab.com...

Bouncy Beach babe walking in bikini
sketchfab.com...

Realistic woman walking
sketchfab.com...




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๐Ÿซฃ Beautiful boobs dance choreography Decentralized

vincent, 2 months ago


Thank you, Vincent.

Decentralized, 2 months ago


Beautiful work,

liuyongcai, 2 months ago


Something strange is happening with Her Majesty's eyes. Setting the SUBMODEL prop to -9 makes it look better but still not as it should.

michiel, 2 months ago


Thank you, liuyongcai.

She looks way better with removing that sub, Michiel.
I'll have to remember that should I use her again. Thanks!

Decentralized, 2 months ago


I don't know what the girl is talking about, but she's funny ๐Ÿ˜€

LostBoyz, 2 months ago




I've taken a closer look at the eyes. When you not only make submodel 9 but also submodel 10 invisible, the eyes are rendered as, I think, they should (bottom left). The SUBMODEL prop of the model layer can only hide a single submodel so there's no easy way to fix this in BluffTitler.

Both submodels render black spheres (bottom middle and bottom right). I wonder what the idea is of those submodels. Maybe they were meant to be rendered half transparently with reflection mapping on top of the eyes to make the eyes shine. Result is that the eyes are now rendered pitch black...

Windows 3D Viewer and Blender also render the eyes black so I conclude it's not a BluffTitler issue. Probably something went wrong when Sketchfab converted the original FBX to GLB.

michiel, 2 months ago




Yes she is, LB

Good job Michiel.
with that info it was an easy fix in blender.
Here's the download if anyone should want to use her with fixed eyes: mega.nz...

Decentralized, 2 months ago


๐Ÿ‘

michiel, 2 months ago


The model features 176 morph targets (MX props), which is huge! Unfortunately they have numbers instead of names so you have to try them to find our what they do.

outerspace-software.com...

michiel, 2 months ago


--second time for this comment, I had accidentally made the tongue stick out,lol

Thanks for the help, Michiel.
Here's a fixed version.
Had to do it from scratch since I had deleted the the other show.
But it's pretty close.
MX Target 16 &17 make the eyes blink/wink.
And 10 & 11 did the eyebrows.

Decentralized, 2 months ago


anybody know witch export to do in acurig?

bambamD, 2 months ago


Oh no, I think her Majesty has no clothes. ๐Ÿ˜ฎ

Ulli, 2 months ago


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