Filip | a year ago | 7 comments | 6 likes | 356 views
Thor5ten, liuyongcai, Decentralized and 3 others like this!
Sometimes you use the "trial and error" method and get a nice result!
Cool show, Filip. I always use trial-and-error. I've heard professionals call it iteration. 😀
Thor5ten, a year ago
Great concept!
How about bending the arrows in 3D? This can be done by setting the MAX PITCH prop to a higher value. This way you give them more freedom. Plus you exploit the power of the arrows tool!
michiel, a year ago
Thnx all, Michiel you are right, look way better.
Filip, a year ago