Filip | 2 years ago | 7 comments | 4 likes | 858 views
Thor5ten, Alex-Raymond T., Ulli and 1 other like this!
Wow there are more possibilities of the T-Pose effect. This is the result when you play with the settings of the FX( Setup) Shoulder Position.
The right model is loser to the original, the left model is made very muscular.
You're using this model, right?
sketchfab.com...
This is not optimal for the T-Pose effect because the arms are not horizontal and it has a huge tail.
Please realize that it's necessary to use limitations in order to prevent the number of properties from exploding. An effect with 200 properties to handle all possible 3D models makes nobody happy.
On the right you can see a pose that works within the limitations. But rotating the arms upwards fails, as well as rotating the head.
michiel, 2 years ago
Here are 2 free models that work great with the T-Pose effect:
sketchfab.com...
rigmodels.com...
michiel, 2 years ago
Michiel you're right, that's the model. Love to work with the T-Pose effect. Thnx for the tips.
Mooi gedicht trouwens en klopt helemaal. Maar als het mag combineer ik die twee. Voel ik met toch een beetje een rebel.
Filip, 2 years ago
Well done LostBoyz.
I guess that's why they say that you should embrace constraints to fuel creativity.
michiel, 2 years ago
@Michiel I also noticed that many models have slightly lowered arms, I don't know why they are used.
I tried what you suggested with the images, that is to apply the t-pose effect directly to the image layer for 2D animations, it works great. Thank you
Franco Aversa, 2 years ago