rudemartini | 13 years ago | 5 comments | 4 likes | 3.8K views
LostBoyz, sebouze, Bragina and 1 other like this!
This is a quick crude approximation to what CM did in his "nexus" simply using a sketchup model and converting it to a .X file
I did not put any texture of effects on the model with the exception of the text of course.
Which software did you use to convert the SketchUp file into a .x file?
And did you create the model yourself?
michiel, 13 years ago
Michiel, do you think it will be possible in the future to import other 3D formats in BT ??? Thanks.
vincent, 13 years ago
Michiel, it is a plugin you can find it here sites.google.com...
One thing I would like to do now is make the surface of the mixer reflective. Does anyone know how to do that?
rudemartini, 13 years ago
Here is another version with the reflection. (one by one I am figuring this out) I used the ReflectiveFloor_CubeMapDDS.fx and a chrome picture as the 2nd texture.
What I cant get is shadows on the knobs, and sliders on the mixer model. I thought I read some where that the 3d models cannot produce a shadow. Is this true? There is no way?
rudemartini, 13 years ago
The model layer can produce shadows, but only if the model isn't too detailed. There's a maximum number of polygons the shadow algorithm BluffTitler uses can handle (due to hardware limitations)
michiel, 13 years ago