Filip | 7 months ago | 9 comments | 4 likes | 288 views
shoji M, michiel, songbaojin and 1 other like this!
I have made a bush of fairy mushroom with the arrow tool. And I hoped to export
an animated model. Sorry the writer does'nt work when we export.
And I found this.
Maybe someone smarter has a better idea.
Creative. Great.
shoji M, 7 months ago
The GLB format can animate 3 things:
1) position
2) rotation
3) size
For this reason it can't animate a 3D sketch as we can do in BluffTitler by animating the WRITER prop of the sketch layer.
With clever tricks involving multiple meshes, bones hierarchy, skinning, morph targets and UV animations I'm sure we can come very close. But before we start implementing hacks like this I suggest we have fun with the things the GLB format has been designed for.
For example, nothing stops you from exporting a single frame. Here's a model generated by the arrows tool:
outerspace-software.com...
michiel, 7 months ago
Michiel, is it possible to have a texture rotation and texture speed on sketch layer, on text layer and on vector layer (or on pbr.cfx), because they are not available when we select PBR effect. Thank you.
vincent, 7 months ago
thnx for the comments Michiel I already did it: Mushrooms
Is it to much work to ad a "slot" in de Arrow Tool to change the Arrow Head by a glb model or a traced picture layer?
Filip, 7 months ago
Filip, when you mark the ALL LAYERS checkbox, the model layer is attached to all sketch layers.
michiel, 7 months ago
Thnx Michiel, I know.....but sometimes when I'm lazy (thats always) I look for simplicity, it fits me....🤣
Filip, 7 months ago
Thnx Decentralized, just playing around.
Filip, 7 months ago