Franco Aversa | 11 months ago | 11 comments | 6 likes | 381 views
michiel, Ulli, liuyongcai and 3 others like this!
Thanks to Vincent
Great Franco, the Colourmap layer is very useful.
Filip, 11 months ago
Thanks, Vincent.
Is there a system to frame the texture well within the color map?
I set a square resolution and set the camera without perspective
Franco Aversa, 11 months ago
Yes, a square colour map (RESOLUTION prop colour map layer), parallel projection (1st style camera layer) and picture layers using the NotLightened effect. Set the original texture to FULLSCREEN IN THE BACKGROUND (2nd dropdown).
Making it easier to edit the texture was one of the design goals of Toby. A clear layout of the texture makes life much easier. Compare the texture maps of the 2 models in this screenshot. Adding the Bix logo on the t-shirt is possible by placing it upside down, but changing the face or even the colour of the jeans is pretty impossible in the left model.
Nathan: sketchfab.com...
Toby: outerspace-software.com...
michiel, 11 months ago
Thanks Michiel and thanks Vincent, yes I remembered F2.
Now I will make a tutorial for my subscribers who purchased the Bixpack
Franco Aversa, 11 months ago
Great tutorial Franco, everything is there, just one thing : it is possible to increase Colormap layer resolution for very high quality (ie 8000x8000)..
For advanced user we can imagine to use colormap to create glowmapn texture, normal map texture and ORM map texture to match with colormap.
Again Franco, congrats for all your work with your super-tutorials.
vincent, 11 months ago
My tutorials are quite basic because they are aimed at people who have recently used BluffTitler, I have noticed that when I do simple things I get a lot of views and appreciation, when I do complex things many don't follow or in any case less appreciate them.
So I prefer to do more tutorials on the same topic...
Then honestly, in order to explain, I must first understand....🤣😂
Franco Aversa, 11 months ago
Grazie Franco del tutorial molto gradito
nonnogio, 11 months ago
I'm a videomaker since 1986, now I work at my company.
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