NextPreviousHomeWhat am I doing wrong?

Franco Aversa | a year ago | 10 comments | 503 views

I created an object in Blender 3D and animated it using normal keyframes,
if I export the object to glb from the windows viewer i see the animation,
but when i import the object into BluffTitler it is stuck.
What am I doing wrong?
Can I create animations with keyframes or just armor?
Thank you.




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Do you mean that your GLB plays fine in Windows 3D Viewer, but not in BluffTitler?

When you attach your GLB we'll take a look at it.

michiel, a year ago


Thank you @Michiel,
but is it correct to animate object only with keyframes in rotation and position?

1drv.ms...

Franco Aversa, a year ago


Franco, your cube does 2 unusual things:
1) it animates a node that has more than a single mesh
2) it animates a node that is not initialized (only uses default values)

We have not encountered this in any of our test models, but I'm sure we can find a way to handle this in a next version. Thank you for the test model!

michiel, a year ago


@Michiel, Thank you.
The same thing can be achieved by inserting a bone into the cube, parenting it
and animating the skeleton?

In fact, this way it works, I inserted an armor bone in the cube,
I related it and moved the bone.
Now also in BluffTitler it works.

1drv.ms...

Franco Aversa, a year ago


Franco, if you have the time, could you please make a tutorial of your proceedings in Blender to get animated GLB files? Thousand thanks in advance.

Thor5ten, a year ago


Franco, both your cubes now play perfectly in our current development branch. The fix will be part of version 16.2.0.1, planned for launch in a few days.

Thanks again for your test models!

michiel, a year ago


GREAT @Michiel.
You're doing so much for BluffTitler that it's hard to keep up with that much.
Thanks also for this modification, I believe that no software can be found that in realtime
has all these possibilities.
Thank you also for the last render type and the possibility of metalness.

Franco Aversa, a year ago


@Thor5ten I think it won't help if Michiel now makes this change.

Franco Aversa, a year ago


Okay, Franco, I understand.

Thor5ten, a year ago


The issues are fixed in version 16.2.0.2, launched today. BluffTitler can now play your Blender generated GLBs:

outerspace-software.com...

michiel, a year ago


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