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shoji M | a year ago | 8 comments | 2 likes | 433 views

vincent and LostBoyz like this!

Can we add FX Double sided (1=yes) to effect Vegetation?
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Great idea shoji M!

LostBoyz, a year ago


I would like to have the double sided property on UVMapper, UVMapper_additive, UVModifier, UVModifier_additive if possible. Thank you michiel.
Or maybe set it to YES by default in the program. In which case one sided only is useful ?

vincent, a year ago


Awesome idea vincent! it would be really cool!

LostBoyz, a year ago


Awesome idea vincent!

shoji M, a year ago

An FX DOUBLE SIDED prop can be added to the following effects:
-Special\Vegetation
-Special\UVMapper
-Special\UVModifier

The additive versions do not use culling. Set their FX LIGHTING FACTOR prop to 0 to make the back and front sides equally bright.

Always rendering all faces double sided will unnecessarily slow down rendering. For example rendering an avatar double sided is only necessary when the camera is placed inside the head or the belly, which never happens.

Listening to the double sided flag inside the GLB file is problematic because, for some reason, too many models abuse this feature, resulting in the same unnecessary overhead.

Best practice is to use single sided models.

Thank you for your requests!

michiel, a year ago


Understood! Thank you michiel.

vincent, a year ago


Here's a girl with a serious double sided problem.

Sketchfab can't help her, but BluffTitler fixes the issue by setting the FX DOUBLE SIDED prop to 1!

michiel, a year ago


Great friendly BluffTitle! Thank you michiel.

shoji M, a year ago

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