NextPreviousHomeTexture 1- 4

Filip | 2 years ago | 8 comments | 2 likes | 640 views

maggiau and Alex-Raymond T. like this!

I can't find it
1. so what can I do with the texture 1 - 4?
2. I read (I thought) somewhere an easy way to extract the texture of a.GLB model file, how do I do it?




Share this on FacebookShare this on X


This depends on the selected effect. For example, the Lightened effect uses the 1st texture as a colour map and ignores the others.

Because the textures and the effect work together, they are set in the same dialog. Here's the user guide page about this dialog:

outerspace-software.com...

michiel, 2 years ago




To extract the GLB textures, right click on the model in the file dialog and choose EXTRACT TEXTURES...

michiel, 2 years ago


Thnx Michiel.

Filip, 2 years ago



Lorsque je fais un clic droit sur un fichier GLB, je n'ai pas la boite de dialogue "extraire les textures".

le beau jojo, 2 years ago




le beau jojo, I did the same thing. You have to go into the: Settings/Option
And uncheck the: Use standard windows file dialog box.

Decentralized, 2 years ago


Merci Décentralisé pour le renseignement, mais ma boite de dialogue: Utiliser le fichier Windows standard, n'était pas cochée.

le beau jojo, 2 years ago


le beau jojo, make sure you are doing it in Blufftitler. And not the folder by it's self.
Open BluffTiler, add model layer, right click from there.

Decentralized, 2 years ago


Ok, Décentralisé, ça fonctionne. Je ne savais pas qu'il fallait d'abord ouvrir un modèle dans BluffTitler.
Merci beaucoup pour ton aide.

le beau jojo, 2 years ago


Comment to this article

You must be logged in before you can comment to this article. Login | Register

More by Filip