The hands in the above screenshot are rendered with the hand layer.
With the hand layer you can render a virtual hand.
Choose LAYER > Add layer > Add hand layer... to add a new hand layer.
The new hand layer can be selected from the layers dropdown to make it the active layer.
Renders a left hand.
Renders a right hand.
Renders 3 fingers.
Renders 4 fingers.
Renders 5 fingers.
Renders the hand in a round cartoon style.
Renders the hand in a low poly blocky style.
The position of the hand.
1st slider: horizontal (x) position
2nd slider: vertical (y) position
3rd slider: depth (z) position
Press <F2> to render the coordinate system.
The rotation of the hand.
1st slider: heading
2nd slider: pitch
3rd slider: roll
Press <F2> to render the coordinate system.
The size of the hand.
The skin colour of the hand
1st slider: red
2nd slider: green
3rd slider: blue
When you press <F3> and the mouse is inside the tool window, the standard Windows colour dialog is presented. When the mouse is outside the tool window, the colour of the current mouse position is copied: it's a colour picker!
The colour used for specular highlights.
1st slider: red
2nd slider: green
3rd slider: blue
When you press <F3> and the mouse is inside the tool window, the standard Windows colour dialog is presented. When the mouse is outside the tool window, the colour of the current mouse position is copied: it's a colour picker!
When this property is (0, 0, 0), the specular light colour is used.
The size of the specular highlights.
Set the specular colour with the Specular colour property.
The transparency of the hand
0 means fully opaque
1 means fully transparent (invisible)
The rotation of the thumb.
The rotation of the index finger.
The rotation of the middle finger.
The rotation of the ring finger.
The rotation of the pinky.
The thickness of the fingers.
The length of the fingers.