Alex-Raymond T. | a year ago | 12 comments | 9 likes | 746 views
michiel, LostBoyz, vincent and 6 others like this!
Reproduction en 3D du premier essai du prototype électrique de Volkswagen VW ID-R sur le circuit du Nurburgring, été 2020.
Pour en savoir plus :
youtube.com...
La réalisation consiste en plusieurs montages BluffTitler pour un assemblage final sur NLE.
Elle représente 3 tours de piste, un tour de chauffe, un chronométré et un tour d’arrêt, plus un tour de drone, un pré-départ, un suivi de position, un affichage performances.
Le circuit a été réalisé avec Bixelangelo, exportation EPS pour la piste, les bordures de signalisation et la trajectoire de la voiture.
Tous les objets 3D adaptés pour ce show de BT sont dans le dossier « Models ».
Principaux liens Sketchfab :
sketchfab.com...
sketchfab.com...
sketchfab.com...
3D reproduction of the first test of the Volkswagen VW ID-R electric prototype on the Nurburgring circuit, summer 2020.
To know more :
youtube.com...
The realization consists of several BluffTitler montages for a final assembly on NLE.
It represents 3 laps of the track, a warm-up lap, a timed lap and a stop lap, plus a drone lap, a pre-start, position monitoring, a performance display.
The circuit was made with Bixelangelo, EPS export for the track, the signal borders and the trajectory of the car.
All the 3D objects adapted for this BT show are in the “Models” folder.
Main Sketchfab links:
sketchfab.com...
sketchfab.com...
sketchfab.com...
@Michiel: apparently the glow effect doesn't work in multicam. Check if it is normal.
BEAUTIFUL! Must been a lot of work.
Filip, a year ago
Fantastique! Digne d'un jeu vidéo. Les dérapages (contrôlés), les prises de vue, les reflets et même le volant qui tourne avec les mains du pilote, le son...tout y est. Quel travail !! tu t'es élevé au rang de Grand Maitre BluffTitler. Félicitations et merci pour les fichiers.
vincent, a year ago
Unbelievable, that this amazing video was made with a titling software. 😉 It's a masterpiece and has the optics of a AAA console class video game! 🎮
Thor5ten, a year ago
Very impressive!
You are clearly pushing the limits of a video titling app. That's good and the video looks great! But by doing this you are also exposing its limits, like performance and usability.
The car is rendered with 10 model layers, all using their own value of the ANIMATION prop. This makes rendering slow. Setting this prop to the same value speeds up rendering (because this makes optimization possible). Even better would be to prepare the car in a modelling app and render the car with a single model layer. This gives the best performance. Plus it makes the show easier to understand.
The 500+ trees is also a bottleneck. With so many trees it makes sense optimizing the model, for example by using 1 submodel instead of 2. Or by using less detailed models for trees further away from the track.
The sketch layer the car is attached to has lots of keys, animating the WRITER prop. I think it works better using only 2 keyframes: WRITER (0, 0) at the start and WRITER (1, 0) at the end. By setting the SMOOTH prop to about 20 you can smooth the path, simulating inertia. This makes the car driving at constant speed, but makes the show easier to understand.
The layers rendering the floor (grass, tracks) never cast shadows. So you can mark the NEVER CAST SHADOWS checkbox in the LAYER > ACTIVE LAYER PROPERTIES... dialog. This speeds up rendering and improves the quality of the shadows.
Adding fog (with the fog props of the camera layer) adds depth. It also speeds up rendering because you no longer need a plasma background and many layers do not have to be rendered because they disappear in the fog.
Thanks again for pushing the limits of our video titling app. We'll try to make more complex shows like this perform better and easier to create.
michiel, a year ago
Thank you all for your compliments, and especially to Michiel for taking the time to respond precisely point by point to possible improvements. I will study all this in detail and mainly the study of the car with an animation adapted to the trajectory.
Good continuation to all.
Alex-Raymond T., a year ago
Thanks LB! I really appreciate the shows and the comments from you two, among others...
Alex-Raymond T., a year ago
Tu es un as du dérapage contrôlé, le crissement des pneus et d'un réalisme saisissant.
Merci d'avoir partagé fichiers et modèles .
PAT67, a year ago
Merci PAT ! J'essaie de trouver des effets qui se rapprochent au mieux de sensations réelles... et ce n'est pas facile !
Alex-Raymond T., a year ago
Tutoriels et packs sur le montage vidéo avec BluffTitler et MAGIX VideodeLuxe:
youtube.com...
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Contact Alex-Raymond T. by using the comment form on this page or at rterrien@live.fr