JackWhite | 12 years ago | 2 comments | 2.3K views
Can someone give me some tips for camera rotation. I want to be able to spin the camera around, for example, some text. I've read the manual and think I need to adjust the arms lenght but can't quite master it.
Camera movement can be tricky if you're working with complex positioning. In case of spinning the camera, remember the camera and the target must be in the same position, with the camera arm length extended. Most basic is to have all items position set to 0. Default on the camera is set to 0, but other imported elements default position is 0-0-400. Set the item depth to 0 and then extend the camera arm length to the view you are after. Now if you rotate the camera, it will spin 360 degree and the item remain centered.
Now if you spin the camera and then leave the item, remember you're arm is extended and you may want to pull the arm length back in to get the camera to travel the way you want.
BillyJack, 12 years ago
Thanks BillyJack. So simple but that has made a huge difference to how this works for me.
Thanks.
JackWhite, 12 years ago