rickyrey | 13 years ago | 9 comments | 2.5K views
Hi:
I am trying to make my own animations but I have a problem, maybe an amateur question!!
I try to move camera layer around, even tough I check all layers, Bluff doesn't move all of them. Can it be a computer limitation or I am missing something here? (Toshiba Qosmio AV680 with Vista) I have achieved spectacular videos but from Bluff's own templates. I would like to start to create mine. Thank you!!!
You can move the camera by performing the following steps:
1) select the camera layer with the dropdown above the PLAY button
2) select the POSITION property of the camera layer with the dropdown above the 3 sliders
3) adjust the 3 sliders
The 1st slider controls the horizontal position. The 2nd the vertical and the 3th the depth position.
michiel, 13 years ago
How can I force the camera to follow the sketch path?
SamSaam, 13 years ago
This is not possible in the current version.
Maybe it can be implemented by attaching the camera layer to the sketch layer. Thank you for your suggestion!
michiel, 13 years ago
I did as Michel told me but I always lose space relationships
rickyrey, 13 years ago
Dear michiel, I have said this before, we must able to add another camera layer for having a top view to control main camera layer very easy without losing space relationships and other problems.
SamSaam, 13 years ago
SamSaam captured my idea. I can't explain in technical words since I don't have a formal education on this but that is what happens to me when I design something, I mean, everything moves like on their own perspective. For example, if I try to write a word inside a rectangle when I move both items using the camera the word moves out of the rectangle.
rickyrey, 13 years ago
This can happen when the word and the rectangle have different depth positions. Use the 3th slider of the position properties to make them match and you'll be fine!
michiel, 13 years ago
Thank you. I'll try it later and let you know the results!!!
rickyrey, 13 years ago