ilyas | 11 months ago | 2 comments | 1 like | 213 views
songbaojin likes this!
i make obj file in 3d max and export it, and i make the texture file according to the size, but when i apply it it forms agrid and not single, secondly if i want to make a curved object itself in bf how can i do that pls help
So you do not want to repeat the texture? That must be an error in the UV (texture) coordinates. You could try fixing this in BluffTitler by applying the AdvancedMaterials\UVModifier effect and playing with the FX TEXTURE SCALE property, but I think it's cleaner to fix it in 3ds Max.
michiel, 11 months ago