NextPreviousHomeLearning the use of displacement maps on text


Filip | 4 years ago | 8 comments | 3 likes | 812 views

SparkyVegas, Alex-Raymond T. and persiana like this!

What did I learn;
1. Use a Font without scharp edges (eg Arial rounded MT Bold)
2. Use Text layer style 1: Round Bevel, Inflated (left) works also
3. Use text layer properties: - Bevel Slider 1:>0
Slider 2:>0
Slider 3=0
- Texture mapping: 1
4. Use a seamless texture

Nb. The textures in the zip file are different from the video (much smaller)


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Very nice, thanks for posting.

How did you create the heightmap?

Regards
PiPPi

PiPPi, 4 years ago

It seemed to me that for heightmaps it was better to use 16 bits grayscale as depth for colors, yet sometimes some 24 bits images work better than others in 16 bits, this example of Filip confirms this finding since in his show the displacement is very good quality with a 24 bits image.

vincent, 4 years ago


Pippi: With Filter Forge 10

Filip, 4 years ago

Thanks Filip.

PiPPi, 4 years ago

Merci Filip pour ce partage et ces explications.

Alex-Raymond T., 4 years ago


Muy bueno Filip, has realizado una buena demostración

persiana, 4 years ago


Really nice bricks, well done!

michiel, 4 years ago


Thnx all for your kind words.

Filip, 4 years ago

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